		  // --==BuTcHeR [FRIARS]==-- //
       // --==--==--==ALIAS-1_1==--==--==--==ALIAS-1_1==--==--==-- //

// wait, fadetoblack...
exec friars\w

ALIAS "_special" ""

//*********************************************//
ALIAS switchmode "camper_mode"
ALIAS camper_mode "alias switchmode assault_mode;bind mouse2 +attack2; bind kp_ins +jump;developer 1;echo KEMnEP;developer 0"
ALIAS assault_mode "alias switchmode camper_mode;bind mouse2 +jump; bind kp_ins +attack2;developer 1;echo LLITyPMOBUK;developer 0"

BIND mouse3 "switchmode"
BIND ALT   "switchmode"
//*********************************************//

//&&&-=  TAB  FPS Timeleft  Scores!=-&&&//
alias +statusrpt "+showscores;cl_showfps 1;timeleft"
alias -statusrpt "-showscores;cl_showfps 0"
BIND TAB "+statusrpt"
BIND "/" "+statusrpt"

//  () :-)
ALIAS hq "gl_texturemode GL_LINEAR_MIPMAP_LINEAR;r_mirroralpha 1;r_decals 1;cl_himodels 1;fastsprites 0;gl_monolights 0;gl_dither 1;gl_max_size 256;gl_picmip 0;gl_playermip 0;gl_round_down 3;gl_smoothmodels 1;r_shadows 1;r_dynamic 1;gunsmoke 1;r_lightmap 1;gl_alphamin 0.25;gl_overbright 0"
ALIAS lq "gl_texturemode GL_LINEAR_MIPMAP_NEAREST;r_mirroralpha 0;r_decals 0;cl_himodels 0;fastsprites 2;gl_monolights 1;gl_dither 0;gl_max_size 4;gl_picmip 2;gl_playermip 2;gl_round_down 1;gl_smoothmodels 0;r_shadows 0;r_dynamic 0;gunsmoke 0;r_lightmap 0;gl_alphamin 1;gl_overbright 1"

//reload
ALIAS +my_r "+reload;developer 1;echo -----====reboot====-----;developer 0"
ALIAS -my_r "-reload"

//  
ALIAS "+plant_c4" "radio1; menuselect 1; mselect0; weapon_c4; +attack; say_team 9I C 6OM6Ou - npukpouTe MeH9I!!!"
ALIAS "-plant_c4" "-attack; lastinv; say_team O X P A H 9I E M    6 O M b y !"

// ALIAS "+sjump" "+jump; wait; +duck"
// ALIAS "-sjump" "-duck; wait; -jump"
