		  // --==BuTcHeR [FRIARS]==-- //
       // --==--==--==ALIAS-2_3==--==--==--==ALIAS-2_3==--==--==-- //

// O  :-) //
ALIAS cs_on       "cl_observercrosshair 0;crosshair 0;r_drawviewmodel 0;hideradar;cl_showfps 0;net_graph 0;mp_flashlight 0"
ALIAS cs_off      "crosshair 1;r_drawviewmodel 1;drawradar;mp_flashlight 1"
BIND "PAUSE"      "cs_on;clear;wait;screenshot;developer 1;clear;echo (|)OTO HA nAM9ITHuK :-);developer 0;cs_off"

//  /
ALIAS rdvm     "rdvmode0"
ALIAS rdvmode0 "r_drawviewmodel 0;developer 1;clear;echo --===OPy>I<uE HE BuDHO===--;developer 0;ALIAS rdvm rdvmode1"
ALIAS rdvmode1 "r_drawviewmodel 1;developer 1;clear;echo --===OPy>I<uE BuDHO===--;developer 0;ALIAS rdvm rdvmode0"
BIND "g"      "rdvm"

//HE Grenade Buy & Throw Alias
alias he "developer 1;clear;echo -=KuHyJ| rPAHATy=-;developer 0;buy; menuselect 8; menuselect 4; mselect0"
alias +hegren "he"
alias -hegren "mselect0; slot10; wait; wait; slot10"
alias +buythro "+hegren; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
alias -buythro "slot10; wait; slot10; mselect0; -attack"

// CO3DAHuE KAPT
alias dust "echo Making dust.....;disconnect;deathmatch 1;maxplayers 20;map de_dust"
alias aztec "echo Making aztec.....;disconnect;deathmatch 1;maxplayers 20;map de_aztec"
alias estate "echo Making estate....;disconnect;deathmatch 1;maxplayers 20;map cs_estate"
alias delta "echo Making delta_assault.....;disconnect;deathmatch 1;maxplayers 20;map cs_delta_assault"
alias assault "echo Making assault.....;disconnect;deathmatch 1;maxplayers 20;map cs_assault"
